RICARDO MACHADO BARBOSA
Game Designer
Hello there!
I have 3 years of experience as a Game Designer. I am highly dedicated, product-focused, and passionate about creating engaging game systems. My technical skills include Systems Design, Monetization, UX and Level Design. I can also prototype features in engine.

PIPA STUDIOS
Junior Game Designer
Responsible for:
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Prototyped game animations and user journey using Figma.
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Helped to bridge the gap between design, art, animation and programming.
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Worked directly with the creative director to breakdown new game features.

Open World Sandbox Game
Resposible for:
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Conducting Agile meetings
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Bridge the gap between the Programming and Design teams
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Flowcharts of features.
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Translate design ideas into implementable features
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Game Design Documentation




Resposible for:
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Narrative, Combat and Puzzle Design.
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Level Concepts and Grayboxing.
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Prototyped new features and balanced the game in Unity.




PROTOTYPES












